Today I purchased a subscription to Game Pass on Xbox One so I had a vast collection of games at my disposal. I cannot recommend Game Pass enough because there are several A rated titles that will really tickle the fancy of a variety of different audiences.
When I first ever started gaming, I was roughly around 6 years old and I was brought up on some PS1 classics such as Rayman and Crash Bandicoot. However, one of the greatest games I ever played when I was at that age was Supercross 2000. With a massive background of motor cross (with my dad taking to the sport as a semi-professional hobby), at 6 years of age, I was screaming ”MIKE LAROCCO” around the house. With all of this in mind, one can imagine my reaction when I had the chance to play a modern Moto X game in MXGP3.
After a relatively small download, I rushed onto the game like I was a child on Christmas day. When the game loaded up, I was initially disappointed. Although I was given the chance to create my own professional racer, I felt like the system was extremely clunky to use. It even took me 5 minutes to figure out how to insert my own name. With a heart full of hope, I powered through to find every instruction to be hard to read due to the small font size and poorly chosen font colour. Now, I know what you’re all thinking ”this guy is just being petty” but trust me when I say, I had to stand closer to the TV screen to simply read what the game was trying to tell me. On top of this, the game never pointed me in a general direction. It never gave me guidance on how to modify my bike.
I just didn’t feel very welcome…
Stumbling my way through the main menu, I found my way to Career mode in which I got to choose my bike sponsor (choosing Yamaha due to the fact it is my fathers favourite brand). This was a cool feature. It allowed me to feel professional in my own right. When the race loaded up I was further disappointed. The graphics were poor and it had the mechanics to match which ultimately drained my enthusiasm towards the game. With an aesthetically dim menu and visually morbid gameplay, I couldn’t help but feel the game resembled a low end PS3/ Xbox 360 title. I even got more enjoyment out of replaying Pure, a 2008 game, which says a lot about MXGP3.
All in all, I feel bitterly disappointed in this title. With my initial excitement being immediately crushed, I feel the like game has not lived up to my expectations. It may be that the game is just a slow burner and requires a greater amount of motor cross knowledge and enthusiasm towards the sport. Or it may genuinely be a poorly made game. I will eventually give the game another chance in the near future and then I will update this blog if my mind is changed.